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authorcnlohr <lohr85@gmail.com>2017-03-03 02:15:04 -0500
committercnlohr <lohr85@gmail.com>2017-03-03 02:15:04 -0500
commit58b19da6848e64c9ca7aa47d8b3e0cd30db89d44 (patch)
treeae22943ea2072a92a50dc4524886d91341c52977 /include/libsurvive
parentb5ff8e57a6bd86931f00465f8009626dcd36d94d (diff)
downloadlibsurvive-58b19da6848e64c9ca7aa47d8b3e0cd30db89d44.tar.gz
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Split out into some more things in the include folder. Getting closer to trying to have posers.
Diffstat (limited to 'include/libsurvive')
-rw-r--r--include/libsurvive/poser.h54
-rw-r--r--include/libsurvive/survive.h95
-rw-r--r--include/libsurvive/survive_types.h29
3 files changed, 178 insertions, 0 deletions
diff --git a/include/libsurvive/poser.h b/include/libsurvive/poser.h
new file mode 100644
index 0000000..4894acf
--- /dev/null
+++ b/include/libsurvive/poser.h
@@ -0,0 +1,54 @@
+#ifndef _LSPOSER_H
+#define _LSPOSER_H
+
+#include "survive_types.h"
+
+typedef enum PoserType_t
+{
+ POSERDATA_NONE = 0,
+ POSERDATA_IMU,
+ POSERDATA_LIGHT, //Single lighting event.
+ POSERDATA_FULL_SCENE, //Full, statified X, Y sweep data for both lighthouses.
+} PoserType;
+
+struct PoserData
+{
+ PoserType pt;
+ uint8_t data[0];
+};
+
+struct PoserDataIMU
+{
+ PoserType pt;
+ uint8_t datamask; //0 = accel present, 1 = gyro present, 2 = mag present.
+ FLT accel[3];
+ FLT gyro[3];
+ FLT mag[3];
+};
+
+struct PoserDataLight
+{
+ PoserType pt;
+ int sensor_id;
+ int acode; //OOTX Code associated with this sweep. base_station = acode >> 2; axis = acode & 1;
+ uint32_t timecode; //In object-local ticks.
+ FLT length; //In seconds
+ FLT angle; //In radians from center of lighthouse.
+};
+
+struct PoserDataFullScene
+{
+ PoserType pt;
+
+ //If "lengths[...]" < 0, means not a valid piece of sweep information.
+ FLT lengths[SENSORS_PER_OBJECT][NUM_LIGHTHOUSES][2];
+ FLT angles [SENSORS_PER_OBJECT][NUM_LIGHTHOUSES][2]; //2 Axes
+
+ struct PoserDataIMU lastimu;
+};
+
+//When you register your posers using the internal system,
+typedef int (*PoserCB)( struct SurviveObject * so, struct PoserData * pd );
+
+
+#endif
diff --git a/include/libsurvive/survive.h b/include/libsurvive/survive.h
new file mode 100644
index 0000000..536c7fb
--- /dev/null
+++ b/include/libsurvive/survive.h
@@ -0,0 +1,95 @@
+#ifndef _SURVIVE_H
+#define _SURVIVE_H
+
+#include <stdint.h>
+#include "poser.h"
+
+struct SurviveContext;
+
+//DANGER: This structure may be redefined. Note that it is logically split into 64-bit chunks
+//for optimization on 32- and 64-bit systems.
+
+struct SurviveObject
+{
+ struct SurviveContext * ctx;
+
+ char codename[4]; //3 letters, null-terminated. Currently HMD, WM0, WM1.
+ char drivername[4]; //3 letters for driver. Currently "HTC"
+ int16_t buttonmask;
+ int16_t axis1;
+
+ int16_t axis2;
+ int16_t axis3;
+ int8_t charge;
+ int8_t charging:1;
+ int8_t ison:1;
+ int8_t additional_flags:6;
+
+ //Pose Information, also "resolver" field.
+ FLT PoseConfidence; //0..1
+ FLT Position[3];
+ FLT Rotation[4];
+ void * PoserData; //Initialized to zero, configured by poser, can be anything the poser wants.
+ PoserCB * PoserFn;
+
+ //Device-specific information about the location of the sensors. This data will be used by the poser.
+ int8_t nr_locations;
+ FLT * sensor_locations;
+ FLT * sensor_normals;
+
+ //Timing sensitive data (mostly for disambiguation)
+ int32_t timebase_hz; //48,000,000 for normal vive hardware. (checked)
+ int32_t timecenter_ticks; //200,000 for normal vive hardware. (checked)
+ int32_t pulsedist_max_ticks; //500,000 for normal vive hardware. (guessed)
+ int32_t pulselength_min_sync; //2,200 for normal vive hardware. (guessed)
+ int32_t pulse_in_clear_time; //35,000 for normal vive hardware. (guessed)
+ int32_t pulse_max_for_sweep; //1,800 for normal vive hardware. (guessed)
+ int32_t pulse_synctime_offset; //20,000 for normal vive hardware. (guessed)
+ int32_t pulse_synctime_slack; //5,000 for normal vive hardware. (guessed)
+
+ //Flood info, for calculating which laser is currently sweeping.
+ int8_t oldcode;
+ int8_t sync_set_number; //0 = master, 1 = slave, -1 = fault.
+ int8_t did_handle_ootx; //If unset, will send lightcap data for sync pulses next time a sensor is hit.
+ uint32_t last_time[NUM_LIGHTHOUSES];
+ uint32_t last_length[NUM_LIGHTHOUSES];
+ uint32_t recent_sync_time;
+
+ uint32_t last_lighttime; //May be a 24- or 32- bit number depending on what device.
+
+
+ //Debug
+ int tsl;
+};
+
+struct SurviveContext * survive_init( int headless );
+
+//For any of these, you may pass in 0 for the function pointer to use default behavior.
+void survive_install_info_fn( struct SurviveContext * ctx, text_feedback_func fbp );
+void survive_install_error_fn( struct SurviveContext * ctx, text_feedback_func fbp );
+void survive_install_light_fn( struct SurviveContext * ctx, light_process_func fbp );
+void survive_install_imu_fn( struct SurviveContext * ctx, imu_process_func fbp );
+void survive_install_angle_fn( struct SurviveContext * ctx, angle_process_func fbp );
+
+void survive_close( struct SurviveContext * ctx );
+int survive_poll();
+
+struct SurviveObject * survive_get_so_by_name( struct SurviveContext * ctx, const char * name );
+
+//Utilitiy functions.
+int survive_simple_inflate( struct SurviveContext * ctx, const char * input, int inlen, char * output, int outlen );
+
+int survive_send_magic( struct SurviveContext * ctx, int magic_code, void * data, int datalen );
+
+//Install the calibrator.
+void survive_cal_install( struct SurviveContext * ctx );
+
+//Call these from your callback if overridden.
+//Accept higher-level data.
+void survive_default_light_process( struct SurviveObject * so, int sensor_id, int acode, int timeinsweep, uint32_t timecode, uint32_t length );
+void survive_default_imu_process( struct SurviveObject * so, int16_t * accelgyro, uint32_t timecode, int id );
+void survive_default_angle_process( struct SurviveObject * so, int sensor_id, int acode, uint32_t timecode, FLT length, FLT angle );
+
+
+#endif
+
diff --git a/include/libsurvive/survive_types.h b/include/libsurvive/survive_types.h
new file mode 100644
index 0000000..593819f
--- /dev/null
+++ b/include/libsurvive/survive_types.h
@@ -0,0 +1,29 @@
+#ifndef _SURVIVE_TYPES_H
+#define _SURVIVE_TYPES_H
+
+#ifndef FLT
+#ifdef USE_DOUBLE
+#define FLT double
+#else
+#define FLT float
+#endif
+#endif
+
+
+//Careful with this, you can't just add another one right now, would take minor changes in survive_data.c and the cal tools.
+//It will also require a recompile. TODO: revisit this and correct the comment once fixed.
+#define NUM_LIGHTHOUSES 2
+
+#define INTBUFFSIZE 64
+#define SENSORS_PER_OBJECT 32
+
+struct SurviveObject;
+struct SurviveContext;
+
+typedef void (*text_feedback_func)( struct SurviveContext * ctx, const char * fault );
+typedef void (*light_process_func)( struct SurviveObject * so, int sensor_id, int acode, int timeinsweep, uint32_t timecode, uint32_t length );
+typedef void (*imu_process_func)( struct SurviveObject * so, int16_t * accelgyro, uint32_t timecode, int id );
+typedef void (*angle_process_func)( struct SurviveObject * so, int sensor_id, int acode, uint32_t timecode, FLT length, FLT angle );
+
+#endif
+