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<title>glsldebayer/.gitignore, branch dev_dw</title>
<subtitle>de-Bayer image sensor data in OpenGL-ES 2.0 fragment shader
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<title>base commit, SDL2, EGL and OpenGL-ES 2 setup, texture upload and basic de-Bayer</title>
<updated>2025-07-02T22:19:42+00:00</updated>
<author>
<name>datenwolf</name>
<email>@datenwolf.net</email>
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<published>2025-07-02T22:19:42+00:00</published>
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