#ifndef STRUCT_3D_OBJECT #define STRUCT_3D_OBJECT struct C3DObject { float const (*verticies)[2][3]; int const (*faces)[3]; int const (*nFaces); float const (*matrix); float const (*material); }; #endif/*STRUCT_3D_OBJECT*/ namespace uhr { /* */ /* */ extern float const verticies_boden[][2][3]; extern int const faces_boden[][3]; extern int const nFaces_boden; extern float const matrix_boden[]; extern float const material_boden[]; extern struct C3DObject const object_boden; /* */ /* */ extern float const verticies_deckel[][2][3]; extern int const faces_deckel[][3]; extern int const nFaces_deckel; extern float const matrix_deckel[]; extern float const material_deckel[]; extern struct C3DObject const object_deckel; /* */ /* */ extern float const verticies_gehaeuse[][2][3]; extern int const faces_gehaeuse[][3]; extern int const nFaces_gehaeuse; extern float const matrix_gehaeuse[]; extern float const material_gehaeuse[]; extern struct C3DObject const object_gehaeuse; /* */ /* */ extern float const verticies_minutenzeiger[][2][3]; extern int const faces_minutenzeiger[][3]; extern int const nFaces_minutenzeiger; extern float const matrix_minutenzeiger[]; extern float const material_minutenzeiger[]; extern struct C3DObject const object_minutenzeiger; /* */ /* */ extern float const verticies_sekundenzeiger[][2][3]; extern int const faces_sekundenzeiger[][3]; extern int const nFaces_sekundenzeiger; extern float const matrix_sekundenzeiger[]; extern float const material_sekundenzeiger[]; extern struct C3DObject const object_sekundenzeiger; /* */ /* */ extern float const verticies_sekziffernblatt[][2][3]; extern int const faces_sekziffernblatt[][3]; extern int const nFaces_sekziffernblatt; extern float const matrix_sekziffernblatt[]; extern float const material_sekziffernblatt[]; extern struct C3DObject const object_sekziffernblatt; /* */ /* */ extern float const verticies_stundenzeiger[][2][3]; extern int const faces_stundenzeiger[][3]; extern int const nFaces_stundenzeiger; extern float const matrix_stundenzeiger[]; extern float const material_stundenzeiger[]; extern struct C3DObject const object_stundenzeiger; /* */ /* */ extern float const verticies_ziffernblatt[][2][3]; extern int const faces_ziffernblatt[][3]; extern int const nFaces_ziffernblatt; extern float const matrix_ziffernblatt[]; extern float const material_ziffernblatt[]; extern struct C3DObject const object_ziffernblatt; /* */ /* */ };