From 623fc8c73de35bef0785f09bae8a3f607f8ed087 Mon Sep 17 00:00:00 2001 From: Wolfgang Draxinger Date: Fri, 27 Apr 2012 20:43:08 +0200 Subject: qt_terr - a simple quadtree based terrain renderer with LOD --- samples/OpenGL/qt_terr/readme.txt | 14 ++++++++++++++ 1 file changed, 14 insertions(+) create mode 100644 samples/OpenGL/qt_terr/readme.txt (limited to 'samples/OpenGL/qt_terr/readme.txt') diff --git a/samples/OpenGL/qt_terr/readme.txt b/samples/OpenGL/qt_terr/readme.txt new file mode 100644 index 0000000..cb2b065 --- /dev/null +++ b/samples/OpenGL/qt_terr/readme.txt @@ -0,0 +1,14 @@ +Extract all into a single directory + +Execute with +# terrain .ter + +Key mapping: +[V] Change camera mode +[H] Frustum Culling on/off +[L] Level of Detail triangle reduction on/off +[F] Polygonfilling/Wireframe on/off +[+] increase max. Level of Detail +[-] decrease max. Level of Detail +[S] Screenshot + pause/restart animation \ No newline at end of file -- cgit v1.2.3