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<title>codesamples/samples/OpenGL/x11argb_opengl_glsl/Makefile, branch master</title>
<subtitle>Unnamed repository; edit this file 'description' to name the repository.</subtitle>
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<updated>2020-12-14T17:34:08Z</updated>
<entry>
<title>minimal example for X11 MIT-SHM with Xcb</title>
<updated>2020-12-14T17:34:08Z</updated>
<author>
<name>Wolfgang Draxinger</name>
<email>code@datenwolf.net</email>
</author>
<published>2020-12-14T17:34:08Z</published>
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<id>urn:sha1:fe85753859d3994c3d74860258be122a1bb86aa3</id>
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</content>
</entry>
<entry>
<title>added glXCreateContextAttrib to x11argb_opengl_glsl example</title>
<updated>2013-07-26T09:23:13Z</updated>
<author>
<name>Wolfgang Draxinger</name>
<email>Wolfgang.Draxinger@draxit.de</email>
</author>
<published>2013-07-26T09:23:13Z</published>
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<id>urn:sha1:de232895ac390d09ed242deaadbccbe4812b15bd</id>
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</content>
</entry>
<entry>
<title>commit of new sample 'frustum'</title>
<updated>2013-05-12T00:05:08Z</updated>
<author>
<name>Wolfgang Draxinger</name>
<email>Wolfgang.Draxinger@draxit.de</email>
</author>
<published>2013-05-12T00:05:08Z</published>
<link rel='alternate' type='text/html' href='https://git.datenwolf.net/codesamples/commit/?id=2442c23c78fbe205cbebbe2f26d8a20eecbb1347'/>
<id>urn:sha1:2442c23c78fbe205cbebbe2f26d8a20eecbb1347</id>
<content type='text'>
</content>
</entry>
<entry>
<title>qt_terr - a simple quadtree based terrain renderer with LOD</title>
<updated>2012-04-27T18:43:08Z</updated>
<author>
<name>Wolfgang Draxinger</name>
<email>Wolfgang.Draxinger@draxit.de</email>
</author>
<published>2012-04-27T18:43:08Z</published>
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<id>urn:sha1:623fc8c73de35bef0785f09bae8a3f607f8ed087</id>
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</content>
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<entry>
<title>FBO example added</title>
<updated>2012-02-19T16:46:50Z</updated>
<author>
<name>Wolfgang Draxinger</name>
<email>Wolfgang.Draxinger@draxit.de</email>
</author>
<published>2012-02-19T16:46:50Z</published>
<link rel='alternate' type='text/html' href='https://git.datenwolf.net/codesamples/commit/?id=adfa666208bbf720e0dd33602661384b146e5268'/>
<id>urn:sha1:adfa666208bbf720e0dd33602661384b146e5268</id>
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<entry>
<title>Added texture_distortion_glsl and x11argb_opengl_glsl codesamples</title>
<updated>2011-11-09T11:45:20Z</updated>
<author>
<name>Wolfgang Draxinger</name>
<email>Wolfgang.Draxinger@draxit.de</email>
</author>
<published>2011-11-09T11:45:20Z</published>
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